With generative design, instead of manually designing the actual shape, you give the software constraints. I need it to be this big; I need it to support this much weight in these kinds of directions. You feed it some
physics information, basically.”
Generative design is something that’s only just making its way into mainstream manufacturing, but it’s all around us in nature. That’s why the forms produced here and in other generative designs look so organic. Termite mounds and beehives are great examples of common structures built to a requirement, or if you like to think bigger, H.R. Giger’s designs for the Alien films.
Paul Sohi, Fusion 360 evangelist and iconic projects lead at Autodesk, says of the VW collaboration: “From a design point of view, generative design enables you to create really, really beautiful objects… On top of that, nature is the best designer, and we end up with parts that look a lot like biomimicry. So we know that we’re able to produce something that’s beautiful and is not going to compromise the performance, either.”
“If you speak to any designer or engineer, they’ll tell you that producing
stuff in the real world always takes longer than you think. One of the great things about using generative design here is we were able to go from ideas in our head to a fully manufactured vehicle in about six months, which is unprecedented and unheard of. Being able to do that while maintaining design and engineering is incredible, and it enables us to produce something that’s really quite beautiful to look at.”
More information is available here.
Image Courtesy of Volkswagen